by guiguiyan930-source · Agent Tool · ★ 191
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours. Full audit →
The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.
| Stars | 191 |
| Forks | 32 |
| Language | Python |
| Category | Agent Tool |
| License | MIT |
| Quality Score | 64/100 |
| Last Updated | 2026-08-05 |
| Created | 2026-08-04 |
| Platforms | python |
| Est. Tokens | ~14k |
Game UI Design Workflow 一个面向 Cursor Agent 的游戏 UI 设计技能仓库。它用 Spec-Kit 风格的项目文档串联能力: 策划与需求(生成第一步):游戏策划方案(GDD)、PRD、UI 交互逻辑 → UI 规范:建立视觉语言、设计令牌、布局和交互规则。 UI 延展:从玩法与玩家旅程扩展完整屏幕地图。 页面生成:逐页生成方案、提示词与视觉稿。 组件拆解:把已批准页面拆成可复用、可交付的独立素材。 雪碧图拆分:去掉元素文字,将组件合图切成单元素透明 PNG,并打包 ZIP。 资产交付:语义命名、9-slice、Atlas 与 Godot / Unity / Cocos JSON。 是总控技能;阶段技能也可独立调用。项目事实保存在 ,避免只依赖对话上下文。 使用场景 只有游戏概念,需要先写策划方案、PRD 和 UI 交互逻辑再生图。...
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Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.
The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.
Sources & who's responsible: