by ee0pdt · MCP Server · ★ 616
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
Featured in: Blender, Unity & Godot MCP
git clone https://github.com/ee0pdt/godot-mcp.git
Taken from the project's README on GitHub. Check the security audit before running it.
None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours. Full audit →
The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.
| Stars | 616 |
| Forks | 64 |
| Language | GDScript |
| Category | MCP Server |
| License | MIT |
| Quality Score | 74/100 |
| Open Issues | 25 |
| Last Updated | 2025-03-19 |
| Created | 2025-02-27 |
| Platforms | claude-code, mcp |
| Est. Tokens | ~467k |
Godot MCP (Model Context Protocol) A comprehensive integration between Godot Engine and AI assistants using the Model Context Protocol (MCP). This plugin allows AI assistants to interact with your Godot projects, providing powerful capabilities for code assistance, scene manipulation, and project management.
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Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.
The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.
Sources & who's responsible: