No red flags found in any of the 11 categories — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against the SlowMist agent-security taxonomy, refreshed every 8 hours. Full audit →
by gary149 · Agent Tool · ★ 124
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
🔒 Is h3-game-sprites safe to install? View the security audit →
h3-game-sprites An Agent Skill for turning AI-generated video into 2D game sprite sheets. Mortal Kombat (1992) filmed actors and digitized the footage into sprites. This does the same thing with a video model as the actor: one short clip per move, cut down to its pose extremes, chroma-keyed to transparency, and packed into an atlas you can drop into an engine. A character with eight moves costs about $5 and lands in an afternoon. What it covers The character-still recipe: side view, planted feet, flat magenta backdrop, and the "no grain, no dust, no vignette" clause that keeps the chroma key clean. The idle pin: setting a move clip's first and last frame to the same idle still, so the character cannot drift off-model, every animation returns to neutral, and moves chain in a state machine. Clip briefs, including the guards that stop cartoon models ballooning fists on impact and the in-place ("treadmill") walk phrasing that keeps the engine in charge of movement. Frame extraction, keying with a despill that does not tint the character, and keyframe selection by cumulative motion arc-length rather than uniform sampling. Seamless walk-cycle detection, because
| Stars | 124 |
| Forks | 8 |
| Language | Python |
| Category | Agent Tool |
| License | MIT |
| Quality Score | 67.7945347415565/100 |
| Last Updated | 2026-08-17 |
| Created | 2026-08-17 |
| Platforms | claude-code, python |
| Est. Tokens | ~14k |
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h3-game-sprites is Agent Skill: turn AI-generated video into 2D game sprite sheets (the Mortal Kombat method, with MiniMax H3 as the actor). It is categorized as a Agent Tool with 124 GitHub stars.
h3-game-sprites is primarily written in Python. It covers topics such as agent-skills, ai-video, claude-code.
You can find installation instructions and usage details in the h3-game-sprites GitHub repository at github.com/gary149/h3-game-sprites. The project has 124 stars and 8 forks, indicating an active community.
h3-game-sprites is released under the MIT license, making it free to use and modify according to the license terms.
The top alternatives to h3-game-sprites on Agent Skills Hub include narrator-ai-cli-skill, ai-skills, higgsfield-ai-prompt-skill. Each offers a different approach to the same problem space — compare them side-by-side by stars, quality score, and community activity.
Grades come from a rule-based scan built on the SlowMist agent-security taxonomy, covering 11 red-flag categories including credential harvesting, data exfiltration, and curl | sh installers. It is a first-layer scan, not a manual audit — we say so rather than overstate it.
The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.
Sources & who's responsible: