by isuzu-shiranui · MCP Server · ★ 129
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
Unity Editor integration with Model Context Protocol (MCP) enabling AI assistants like Claude to interact with Unity projects. Features a TypeScript MCP server and C# Unity plugin with extensible command handler architecture, TCP/IP communication, and dynamic plugin discovery.
| Stars | 129 |
| Forks | 12 |
| Language | C# |
| Category | MCP Server |
| License | MIT |
| Quality Score | 43.75/100 |
| Open Issues | 1 |
| Last Updated | 2026-04-24 |
| Created | 2025-04-16 |
| Platforms | claude-code, dotnet, mcp |
| Est. Tokens | ~746k |
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UnityMCP is Unity Editor integration with Model Context Protocol (MCP) enabling AI assistants like Claude to interact with Unity projects. Features a TypeScript MCP server and C# Unity plugin with extensible comm. It is categorized as a MCP Server with 129 GitHub stars.
UnityMCP is primarily written in C#. It covers topics such as csharp, model-context-protocol, typescript.
You can find installation instructions and usage details in the UnityMCP GitHub repository at github.com/isuzu-shiranui/UnityMCP. The project has 129 stars and 12 forks, indicating an active community.
UnityMCP is released under the MIT license, making it free to use and modify according to the license terms.
The top alternatives to UnityMCP on Agent Skills Hub include unity-mcp-plugin, unity-mcp-server, home-memory. Each offers a different approach to the same problem space — compare them side-by-side by stars, quality score, and community activity.