by youngwoocho02 · MCP Server · ★ 220
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
unity-cli English | Korean Control Unity Editor from the command line. Built for AI agents, works with anything. No server to run. No config to write. No process to manage. Just type a command. Why this exists I wanted to control Unity from the terminal. The existing MCP-based integrations required Python runtimes, WebSocket relays, JSON-RPC protocol layers, config files, server processes that need to be started and stopped, tool registration ceremonies, and tens of thousands of lines of over-engineered code. All just to send a simple command to Unity. On top of that, every AI agent that wanted to use it needed its own MCP config and integration setup. The CLI doesn't care — any agent that can run a shell command can use it immediately. That felt wrong. If I can a URL, why do I need all that? So I built the opposite: a single binary that talks directly to Unity via HTTP. No server to run — the Unity package listens automatically. No config to write — it discovers Unity instances on its own. No tool registration — just call by name. No caching, no protocol layers, no ceremony. The entire CLI is 800 lines of Go (plus 300 lines of help text).
| Stars | 220 |
| Forks | 40 |
| Language | C# |
| Category | MCP Server |
| License | MIT |
| Quality Score | 57.898/100 |
| Open Issues | 3 |
| Last Updated | 2026-05-03 |
| Created | 2026-03-11 |
| Platforms | cli, dotnet, mcp |
| Est. Tokens | ~21k |
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unity-cli is Control Unity Editor from the command line. No MCP, no Python, no dependencies — just a single binary.. It is categorized as a MCP Server with 220 GitHub stars.
unity-cli is primarily written in C#. It covers topics such as ai-tools, cli, developer-tools.
You can find installation instructions and usage details in the unity-cli GitHub repository at github.com/youngwoocho02/unity-cli. The project has 220 stars and 40 forks, indicating an active community.
unity-cli is released under the MIT license, making it free to use and modify according to the license terms.
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