by NPGameDev · MCP Server · ★ 108
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
Featured in: Blender, Unity & Godot MCP
None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours.
The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.
| Stars | 108 |
| Forks | 13 |
| Language | GDScript |
| Category | MCP Server |
| Quality Score | 65/100 |
| Open Issues | 11 |
| Last Updated | 2026-11-06 |
| Created | 2026-04-14 |
| Platforms | mcp |
| Est. Tokens | ~22k |
Godot MCP Toolkit AI-assisted Godot development through the Model Context Protocol. This addon turns the Godot 4.2+ editor into an MCP server. Your AI coding assistant can create scenes, edit scripts, inspect nodes, run playtests, and read the results back, all inside the editor while you watch. The companion npm package is the bridge your assistant talks to. Runs fully locally.
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Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.
The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.
Sources & who's responsible: