by chongdashu · MCP Server · ★ 1.5k
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
Model Context Protocol for Unreal Engine unreal-mcp This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP). ⚠️ Experimental Status This project is currently in an EXPERIMENTAL state. The API, functionality, and implementation details are subject to significant changes. While we encourage testing and feedback, please be aware that: Breaking changes may occur without notice Features may be incomplete or unstable Documentation may be outdated or missing Production use is not recommended at this time 🌟 Overview The Unreal MCP integration provides comprehensive tools for controlling Unreal Engine through natural language: • Create and delete actors (cubes, spheres, lights, cameras, etc.)• Set actor transforms (position, rotation, scale)• Query actor properties and find actors by name
| Stars | 1,527 |
| Forks | 227 |
| Language | C++ |
| Category | MCP Server |
| Quality Score | 44.7/100 |
| Open Issues | 28 |
| Last Updated | 2025-04-22 |
| Created | 2025-03-28 |
| Platforms | claude-code, cli, mcp |
| Est. Tokens | ~18k |
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unreal-mcp is Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).. It is categorized as a MCP Server with 1.5k GitHub stars.
unreal-mcp is primarily written in C++. It covers topics such as mcp-server, modelcontextprotocol, unreal-engine-5.
You can find installation instructions and usage details in the unreal-mcp GitHub repository at github.com/chongdashu/unreal-mcp. The project has 1.5k stars and 227 forks, indicating an active community.
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