Game-Decompilation-Skill-For-Claude: Skill for creating a bytematching decompilation of a game with Claude

by lemiur · Claude Skill · ★ 175

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Security audit verdict: SAFE · quality 61/100

None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours.

The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.

Quick Facts

Stars175
Forks13
CategoryClaude Skill
Quality Score61/100
Last Updated2026-11-01
Created2026-10-25
Platformsclaude-code
Est. Tokens~8k

About Game-Decompilation-Skill-For-Claude

Game Decompilation Skill For Claude A set of Claude Code skills for building a byte-matching decompilation of a game. The skills are project-independent. They describe the method (how to reconstruct, diagnose, permute, review and merge), and each game repository supplies its own commands and conventions through an file.

Compatible Skills

These tools work well together with Game-Decompilation-Skill-For-Claude for enhanced workflows:

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How this security grade is produced

Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.

The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.

Sources & who's responsible:

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