by winyunq · MCP Server · ★ 161
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
δΈζηηΉε»θΏι UE5-UMG-MCP π€π A Version-Controlled AI-Assisted UMG Workflow π¬ Click to watch what UMG MCP can do Demo Designed A RTS UI Demo Recreating the UE5 editor Demo Recreating the UE5 editor in UMG editor Chat with Gemini 3 to editor the UMG file ποΈ Looking for an easier Setup? β Purchase UMG MCP on Fab Marketplace If you find manual plugin configuration and MCP environment setup too cumbersome, check out our commercial version on Fab: UMG MCP on Fab Marketplace Differences between Fab and Open Source versions: Out-of
| Stars | 161 |
| Forks | 36 |
| Language | C++ |
| Category | MCP Server |
| License | MIT |
| Quality Score | 38.25/100 |
| Open Issues | 14 |
| Last Updated | 2026-06-04 |
| Created | 2025-09-04 |
| Platforms | gemini, mcp |
| Est. Tokens | ~132k |
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UnrealMotionGraphicsMCP is π UE5-UMG-MCP: A deep-focused MCP for Unreal Engine UMG layout. Designed to maximize AI efficiency within limited context windows by prioritizing precision in UI structure, animations, and blueprint . It is categorized as a MCP Server with 161 GitHub stars.
UnrealMotionGraphicsMCP is primarily written in C++. It covers topics such as agent, ai, automation.
You can find installation instructions and usage details in the UnrealMotionGraphicsMCP GitHub repository at github.com/winyunq/UnrealMotionGraphicsMCP. The project has 161 stars and 36 forks, indicating an active community.
UnrealMotionGraphicsMCP is released under the MIT license, making it free to use and modify according to the license terms.
The top alternatives to UnrealMotionGraphicsMCP on Agent Skills Hub include VibeUE, UnrealClaude, h5i. Each offers a different approach to the same problem space β compare them side-by-side by stars, quality score, and community activity.