novel-to-game: Agent Skills that turn novels into source-grounded, fully playable games for Claude Code, Codex, and Kimi Code

by worldwonderer · Claude Skill · ★ 692

Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h

How to install novel-to-game

/plugin marketplace add worldwonderer/novel-to-game
/plugin install novel-to-game@novel-to-game-skills

Taken from the project's README on GitHub. Check the security audit before running it.

Security audit verdict: SAFE · quality 64/100

None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours. Full audit →

The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.

agent-skillsai-agentsai-game-developmentclaude-codeclaude-code-skillsclaude-skillscodexgame-designgame-developmentgame-prototyping

Quick Facts

Stars692
Forks102
LanguageMarkdown
CategoryClaude Skill
LicenseMIT
Quality Score64/100
Last Updated2026-08-23
Created2026-07-18
Platformsclaude-code, codex
Est. Tokens~16k

About novel-to-game

NovelToGame 把任何小说变成可玩的网页游戏。 NovelToGame 是一套把小说改编成网页游戏的开源技能,适配 Claude Code、Codex 和 Kimi Code。 它先从原著里找出真正能玩的部分,挑一个合适的改编方向,设计出可玩的世界和画面,再把一份 范围明确的构建说明交给编码智能体去实现,最后验证成品能不能跑起来。 English 为什么需要它 直接把小说丢给模型做游戏,出来的多半是换皮的通用玩法。NovelToGame 解决真正难的那一步: 把这本书特有的世界观、地图、势力、任务、物品和情绪变成玩家动作和核心循环,判断它该做成什么游戏,再一路推进到 能玩的原型。 流程 一个总入口串起六个各司其职的环节,把原始文本一路打磨成可验证、可游玩的原型。 技能 通过 Agent Skills 安装 为你使用的 CLI 安装全部七个技能: 同时安装

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How this security grade is produced

Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.

The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.

Sources & who's responsible:

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