Godot-MCP-Native: 一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用

by yurineko73 · MCP Server · ★ 868

Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h

Featured in: Blender, Unity & Godot MCP

Security audit verdict: SAFE · quality 65/100

None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours. Full audit →

The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.

Quick Facts

Stars868
Forks75
LanguageGDScript
CategoryMCP Server
LicenseMIT
Quality Score65/100
Open Issues19
Last Updated2026-08-03
Created2026-05-04
Platformsmcp
Est. Tokens~19k

About Godot-MCP-Native

Godot MCP Native (Model Context Protocol) 中文版本 A powerful Godot Engine plugin that integrates AI assistants (Claude, etc.) via the Model Context Protocol (MCP). Enable AI to directly read and modify your Godot projects - scenes, scripts, nodes, and resources - all through natural language.

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How this security grade is produced

Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.

The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.

Sources & who's responsible:

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