No red flags found in any of the 11 categories — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against the SlowMist agent-security taxonomy, refreshed every 8 hours. Full audit →
by r1n7aro · Codex Skill · ★ 709
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
🔒 Is Locus safe to install? View the security audit →
Locus for Unity - Open Source Unity Dev Agent Scale game development efficiency and free creators from tedious, repetitive work. English | 简体中文 Overview is an open-source AI Agent for Unity projects. In-editor operations: write C# code, read and modify Unity objects and assets, and complete the full feature development workflow Runtime analysis and debugging: autonomou
| Stars | 709 |
| Forks | 75 |
| Language | Rust |
| Category | Codex Skill |
| License | GPL-3.0 |
| Quality Score | 66.7565369416699/100 |
| Open Issues | 31 |
| Last Updated | 2026-08-18 |
| Created | 2026-04-22 |
| Platforms | codex, rust |
| Est. Tokens | ~23k |
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Locus is The open source Unity Dev Agent. It is categorized as a Codex Skill with 709 GitHub stars.
Locus is primarily written in Rust. It covers topics such as ai, ai-agent, codex.
You can find installation instructions and usage details in the Locus GitHub repository at github.com/r1n7aro/Locus. The project has 709 stars and 75 forks, indicating an active community.
Locus is released under the GPL-3.0 license, making it free to use and modify according to the license terms.
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