by HaD0Yun · MCP Server · ★ 270
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
Featured in: Blender, Unity & Godot MCP
None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours.
The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.
| Stars | 270 |
| Forks | 27 |
| Language | TypeScript |
| Category | MCP Server |
| License | MIT |
| Quality Score | 76/100 |
| Last Updated | 2026-09-12 |
| Created | 2026-01-11 |
| Platforms | claude-code, mcp, node |
| Est. Tokens | ~16k |
GoPeak 🌐 Languages: English 简体中文 GoPeak is an MCP server for Godot 4 that gives AI assistants a real edit → run → inspect → fix loop. It is designed for trusted Godot 4 workflows: small default tool surface, setup-gated advanced capabilities, and explicit compatibility rules for older/legacy tool names. English is the canonical source of truth.
These tools work well together with Doyunha-Gopeak for enhanced workflows:
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Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.
The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.
Sources & who's responsible: