by dgreenheck · Claude Skill · ★ 1.1k
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WebGPU Three.js TSL Skill An Agent Skill for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Last updated: April 1, 2026 — aligned with Three.js r183+ API changes. Overview This skill provides Claude with comprehensive knowledge for: Setting up Three.js with WebGPU renderer Writing shaders using TSL (Three.js Shading Language) Creating node-based materials Building GPU compute shaders Implementing post-processing effects Integrating custom WGSL code Installation This repo ships the same content in two formats so it works in both Claude Code (as an Agent Skill) and Cursor (as project rules). The Claude skill under is the source of truth; the Cursor rules under are thin shims that -reference those same docs, so edits flow through automatically. Claude Code Or manually copy the folder to: Global: Project: Cursor Clone this repo and open it directly — Cursor picks up automatically. To use the rules in your own project, copy both directories into your project root, preserving the paths: The .md
| Stars | 1,133 |
| Forks | 103 |
| Language | JavaScript |
| Category | Claude Skill |
| Quality Score | 64.847802978371/100 |
| Open Issues | 4 |
| Last Updated | 2026-04-10 |
| Created | 2026-01-23 |
| Platforms | browser, claude-code, node |
| Est. Tokens | ~7k |
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webgpu-claude-skill is A Claude skill for developing WebGPU applications with Three.js. It is categorized as a Claude Skill with 1.1k GitHub stars.
webgpu-claude-skill is primarily written in JavaScript.
You can find installation instructions and usage details in the webgpu-claude-skill GitHub repository at github.com/dgreenheck/webgpu-claude-skill. The project has 1.1k stars and 103 forks, indicating an active community.
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