by satelliteoflove · MCP Server · ★ 171
Last updated: · Indexed by AgentSkillsHub · Auto-synced every 8h
Featured in: Blender, Unity & Godot MCP
None of the 42 rules matched — no credential harvesting, no data exfiltration, no curl-pipe-shell installer. Scanned against 42 published rules built on the SlowMist agent-security taxonomy, refreshed every 8 hours.
The quality score combines nine heuristic checks of the repo and its README: completeness, clarity, specificity, examples, structure, agent readiness, step-by-step content, instruction quality and security notes. It rates how well the project explains itself to an agent, not the code.
| Stars | 171 |
| Forks | 22 |
| Language | GDScript |
| Category | MCP Server |
| License | MIT |
| Quality Score | 71/100 |
| Open Issues | 8 |
| Last Updated | 2026-09-25 |
| Created | 2025-12-21 |
| Platforms | claude-code, mcp |
| Est. Tokens | ~18k |
godot-mcp Give your AI assistant eyes and hands in the Godot editor — and a running game it can actually playtest. Why this one? There are a few Godot MCP servers out there, and most can open a scene and poke at nodes. This one is built around a harder problem: letting an agent verify its own work.
These tools work well together with godot-mcp for enhanced workflows:
Looking for a godot-mcp alternative? If you're comparing godot-mcp with other mcp server tools, these 6 projects are the closest alternatives on Agent Skills Hub — ranked by topic overlap, star count, and community traction.
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP de
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP de
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game
162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, inp
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET).
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#
Explore other popular mcp server tools:
Grades come from a rule-based scan built on the SlowMist agent-security taxonomy: 42 published rules, covering credential harvesting, data exfiltration, curl | sh installers and more. It is a first-layer scan, not a manual audit — we say so rather than overstate it.
The scale of the problem is documented independently: Liu et al. (2026), in a study of 31,132 agent skills, report that 26.1% contain security vulnerabilities. Our own full-catalog census is published as a citable open dataset.
Sources & who's responsible: